Gameing Timeline - Isaac Lopez

  • The Oregon Trail

    The Oregon Trail
    Minnesota college students Don Rawitsch, Bill Heinemann, and Paul Dillenberger create Oregon Trail, a simulation of pioneers' westward trek. Originally played on a single teletype machine, Rawitsch later brought the game to the Minnesota Educational Computer Consortium (MECC) which distributed it nationally.
  • Pong

    Pong
    Pong is one of the earliest arcade video games and the very first sports arcade video game. It is a table tennis sports game featuring simple two-dimensional graphics. While other arcade video games such as Computer Space came before it, Pong was one of the first video games to reach mainstream popularity.
  • Maze Wars

    Maze Wars
    Maze War is 1974 computer game which originated or disseminated a number of concepts used in thousands of games to follow, and is considered one of the earliest examples of, or progenitor of, a first-person shooter.
  • Atari 2600

    Atari 2600
    The Atari 2600 (or Atari VCS before 1982) is a home video game console by Atari, Inc. Released on September 11, 1977, it is credited with popularizing the use of microprocessor-based hardware and ROM cartridges containing game code, a format first used with the Fairchild Channel F video game console in 1976. This format contrasts with the older model of having non-microprocessor dedicated hardware, which could only play the games that were physically built into the unit.
  • Toru Iwatani

    Toru Iwatani
    Toru Iwatani is a former Japanese video game designer. He is best known as the creator of the arcade games Pac-Man and Pole Position. Iwatani was born in the Meguro ward of Tokyo, Japan. He joined the computer software company Namco in 1977. This is where he started his career in the video game business.
  • Pac-Man

    Pac-Man
    Pac-Man, stylized as PAC-MAN, is an arcade game developed by Namco and first released in Japan in May 1980. It was created by Japanese video game designer Toru Iwatani
  • Donkey Kong

    Donkey Kong
    Donkey Kong is an arcade game released by Nintendo in 1981. It is an early example of the platform game genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging and jumping over obstacles
  • Tetris

    Tetris
    Tetris is a tile-matching puzzle video game, originally designed and programmed by Russian game designer Alexey Pajitnov
  • Nintendo Game Boy

    Nintendo Game Boy
    The Game Boy is an 8-bit handheld video game device with interchangeable cartridges developed and manufactured by Nintendo, which was first released in Japan on April 21, 1989, in North America on July 31, 1989 and in Europe on September 28, 1990. It is the first handheld console in the Game Boy line and was created by Satoru Okada and Nintendo Research & Development This same team,
  • Solitare/paitence

    Solitare/paitence
    The purpose of patience generally involves manipulating a layout of cards with a goal of sorting them in some manner. It is possible to play the same games competitively (often a head to head race) and cooperatively.
  • Sonic The Hegde Hog

    Sonic The Hegde Hog
    Sonic the Hedgehog is a platform video game developed by Sonic Team and published by Sega for the Sega Genesis console. The game was first released in North America, Europe, New Zealand and Australia in June 1991, and in Japan the following month.
  • Mortal Kombat

    Mortal Kombat
    Mortal Kombat is an arcade fighting game developed and published by Midway Games in 1993 as the first title in the Mortal Kombat series. It was subsequently released by Acclaim Entertainment for nearly every home video game platform of the time.
  • Sony Playstation 1

    Sony Playstation 1
    The PlayStation is a home video game console developed and marketed by Sony Computer Entertainment. The console was released on 3 December 1994 in Japan, 9 September 1995 in North America, 29 September 1995 in Europe, and for 15 November 1995 in Australia. The console was the first of the PlayStation lineup of home video game consoles
  • Legend of Zelda, Ocarina of Time

    Legend of Zelda, Ocarina of Time
    The Legend of Zelda: Ocarina of Time is an action-adventure video game developed and published by Nintendo for the Nintendo 64. It was first released in Japan and North America in November 1998, and in Europe and Australia the following month
  • The Sims

    The Sims
    The Sims is a life simulation video game series, developed by EA Maxis and published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide and it is one of the best-selling video games series of all time
  • Steam

    Steam
    Steam is a digital distribution platform developed by Valve Corporation, which offers digital rights management (DRM), multiplayer gaming, and social networking services. Steam provides the user with installation and automatic updating of games on multiple computers, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality
  • X-Box 360

    X-Box 360
    The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series.
  • Angry birds

    Angry birds
    Angry Birds is a video game franchise created by Finnish company Rovio Entertainment. The series focuses on multi-colored birds who try to save their eggs from green-colored pigs.
  • MineCraft

    MineCraft
    Minecraft is a sandbox video game originally created by Swedish game designer Markus "Notch" Persson, and later fully developed and published by Mojang. The creative and building aspects of Minecraft enable players to build constructions out of textured cubes in a 3D procedurally generated world.
  • OUYA

    OUYA
    The Ouya (/ˈuːjə/ OO-yə), stylized as OUYA,[6] is an Android-based microconsole developed by Ouya Inc. Julie Uhrman founded the project in 2012,[7][8] bringing in designer Yves Béhar to collaborate on the design of the project[9] and Muffi Ghadiali as VP of Product Management[10] to put together the engineering team.[11] Development was funded via Kickstarter, raising $8.5 million and becoming the website's fifth-highest earning project in its history at the time