Cod1

COD Timeline

  • Red Army Training

    "Red Army Training" is the first level in Call of Duty 2 in which the player takes control of Vasili Ivanovich Koslov and goes through the training to become a part of the Red Army.
  • Camp Toccoa

    "Camp Toccoa" is the first level in Call of Duty and Call of Duty Classic. It is also the first level of the Call of Duty Series. It serves as a friendly tutorial map that teaches the player how to maneuver and fire in-game.
  • Semper Fi

    "Semper Fi" (short for "Semper Fidelis", which is Latin for "Always Faithful") is the first campaign mission of Call of Duty: World at War.
  • Vendetta

    "Vendetta" (Italian for "Revenge") is the fourth (chronoligically the second) mission of the campaign in Call of Duty: World at War. Private Dimitri Petrenko and Sergeant Reznov, two soldiers from the Soviet Union's Red Army, attempt to assasinate General Heinrich Amsel after surving an attack by the German Wehrmacht in Stalingrad. It is the first mission of the European Theater.
  • Stalingrad

    "Stalingrad" is the fifteenth campaign mission in Call of Duty. Stay safe until the allies can push deeper into Stalingrad.
  • Train Station

    "Train Station" is the seventeenth campaign mission in Call of Duty. The level continues the player's goal of getting to Major Zubov to tell him that Red Square has been recaptured.
  • Red Square

    "Red Square" is the sixteenth campaign mission in Call of Duty. The player's objectives are to recapture Red Square and get word to Major Zubov once done.
  • The Diversionary Raid

    "The Diversionary Raid" is the eigth level in Call of Duty 2.
  • Holding The Line

    "Holding The Line" is the ninth level in Call of Duty 2.
  • Operation Supercharge

    "Operation Supercharge" is the tenth level in Call of Duty 2.
  • The End Of The Beginning

    "The End Of The Beginning" is the eleventh level in Call of Duty 2. The mission is based in El Daba, Egypt. It is also the level featured in the pre-release demo of the game.
  • Stalingrad Sewers

    "Stalingrad Sewers" is the eighteenth mission of the Call of Duty campaign. The player's orders are to find Pavlov and his squad via sewers.
  • Pavlov's House

    "Pavlov's House" is the nineteenth mission in Call of Duty. The player must support Pavlov and his squad in the recapturing of an apartment building that is ideal for artillery spotters.
  • Demolition

    "Demolition" is the second mission in Call of Duty 2.
  • Repairing The Wire

    "Repairing The Wire" is the third level in Call of Duty 2.
  • The Pipeline

    "The Pipeline" is the fourth level in Call of Duty 2.
  • Downtown Assault

    "Downtown Assault" is the fifth level in Call of Duty 2.
  • City Hall

    "City Hall" is the sixth campaign mission in Call of Duty 2.
  • Comrade Sniper

    "Comrade Sniper" is the seventh and final level of the Soviet campaign in Call of Duty 2.
  • Crusader Charge

    "Crusader Charge" is the twelfth level in Call of Duty 2.
  • 88 Ridge

    "88 Ridge" is the thirteenth level in Call of Duty 2.
  • Outnumbered And Outgunned

    "Outnumbered And Outgunned" is the fourteenth level in Call of Duty 2.
  • Retaking Lost Ground

    "Retaking Lost Ground" is the fifteenth level in Call of Duty 2.
  • Assault On Matmata

    "Assault On Matmata" is the sixteenth level in Call of Duty 2. The player plays as Sgt. John Davis and the objectivs are to survive the German ambush and destroy the German aircraft.
  • Pathfinder

    "Pathfinder" is the second level in Call of Duty and Call of Duty Classic. As a pathfinder, the player must plant a radio beacon to signal a drop zone and assist the inserted troops.
  • Ste. Mere-Eglise

    "Ste. Mere Eglise" is the third level in Call of Duty and Call of Duty Classic. The objectives of the level are to enter and capture Ste. Mere Eglise and destroy three Flakpanzers and kill all German resistance will doing so.
  • Ste. Mere-Eglise-Day

    "Ste. Mere Eglise-Day" is the fourth mission in Call of Duty and Call of Duty Classic. The player must hold Ste. Mere Eglise against the counterattack of German Panzers, Panzer-Grenadier's, and troops trying to take back the town.
  • Normandy Route N13

    "Normandy Route N13" is the fifth mission in Call of Duty and Call of Duty Classic. Get to headquarters near Ste. Marie-du-Mont via Normandy Route N13.
  • Pegasus Bridge

    "Pegasus Bridge" is the ninth campaign mission in Call of Duty. The player's objectives are to liberate Pegasus Bridge over the Caen Canal.
  • Pegasus Bridge-Day

    "Pegasus Bridge-Day" is the tenth campaign mission in Call of Duty. The player continues the fight for Pegasus Bridge over the Caen Canal. The map is an exact remake of the previous level, but during the day.
  • The Battle Of Pointe Du Hoc

    "The Battle Of Pointe Du Hoc" is the seventeenth level in Call of Duty 2, and the first American level of the game.
  • Brecourt Manor

    "Brecourt Manor" is the sixth mission in Call of Duty. The objectives are to eliminate the FlaK 88s at Brecourt Manor to lighten the artillery fire on the beaches.
    It s based on the Brecourt Manor Assault on June 6 carried out by a small squad-sized unit of the 506th PIR. Though it is based upon the Brecourt Manor, it has been obviously noted to be innacurate.
  • Defending The Pointe

    "Defending The Pointe" is the eighteenth level in Call of Duty 2.
  • Prisoners Of War

    "Prisoners Of War" is the twentieth level in Call of Duty 2. In this level the player plays as John Davis.
  • The Crossroads

    "The Crossroads" is the twenty-first level in Call of Duty 2.
  • The Tiger

    "The Tiger" is the twenty-second level in Call of Duty 2.
  • The Brigade Box

    "The Brigade Box" is the twenty-third level in Call of Duty 2.
  • The Silo

    "The Silo" is the nineteenth level in Call of Duty 2.
  • Saint-Lô

    "Saint-Lô" is the first mission in Call of Duty 3. It also stands as the tutorial for Call of Duty 3.
  • Night Drop

    "Night Drop" is the third mission in Call of Duty 3. In this chapter, the player takes control of Sgt. Doyle, a member of the British SAS who is accompanied by Corporal Keith, Major Ingram and the French Resistance.
  • The Island

    "The Island" is the second mission in Call of Duty 3. It takes place in the village of Saint Germain-Sur-Seves.
  • Falaise Road

    "Falaise Road" is the fifth mission in Call of Duty 3.
  • Mayenne Bridge

    "Mayenne Bridge" is the fourth mission in Call of Duty 3.
  • Alps Chateau

    "Alps Chateau" is the seventh mission in Call of Duty. The player must break into a Chateau in the Bavarian Alps and rescue the prisoners, Captain Price and Major Ingram.
  • The Black Baron

    "The Black Baron" is the seventh mission in Call of Duty 3.
  • Fuel Plant

    "Fuel Plant" is the sixth mission in Call of Duty 3. In this level, Sgt. Doyle, Cpl. Keith and Pierre LaRoche start out in the outskirts of a German fuel plant. They move into the fuel plant and fight their way through a train station and a building, where the player opens a gate and lets Pierre climb to the roof and become a sniper.
  • The Forest

    "The Forest" is the eighth Call of Duty 3 campaign mission where Dixon's squad and other allied soldiers are charged with clearing Foret d'Ecouves so that the allied troops can move through. One of the soldiers makes note that many soldiers have not returned after entering, and many wounded are found while they push through.
  • Laison River

    "Laison River" is the ninth Call of Duty 3 campaign level. It involves clearing the bush near the Laison River and the farmhouses in it. The player fights as the Canadians, and it is the first level where Lt. Robiechaud berates Pvt. Baron for lack of combat participation.
  • The Crossroads

    "The Crossroads" is the tenth campaign mission in Call of Duty 3.
  • Hostage!

    "Hostage!" is the eleventh mission in Call of Duty 3 in which the player travels to several houses located in the French countryside. The main goal is to save Major Ingram from the Germans and later to save several French resistance fighters from their German captors. This is the longest Call of Duty 3 level.
  • The Corridor Of Death

    "The Corridor Of Death" is the twelfth mission in Call of Duty 3 and the last Canadian mission.
  • The Mace

    "The Mace" is the thirteenth and second to last mission in Call of Duty 3 and last Polish campaign level in the game.
  • Chambois

    "Chambois", is the last American mission and the last mission in Call of Duty 3. The player must defend Chambois in the Falaise Gap from the encircling Germans.
  • The Eder Dam

    "The Eder Dam" is the eleventh campaign mission in Call of Duty. The player's objective is to destroy eight anti-aircraft guns, then enter the Eder Dam facility and plant explosives on the electrical generators.
  • Eder Dam Getaway

    "Eder Dam Getaway" is the twelfth campaign mission in Call of Duty. The player's objectives are to escape to an airfield in the vicinity of the Eder Dam.
  • Airfield Escape

    "Airfield Escape" is the thirteenth campaign mission in Call of Duty. The players objectives are to hold off the German forces until the rest of the SAS team can get a plane to get out of there.
  • Hard Landing

    "Hard Landing" is the third campaign mission in the American campaign of Call of Duty: World at War.
  • Little Resistance

    "Little Resistance" is the second mission of Call of Duty: World at War.
  • Burn 'Em Out

    "Burn 'Em Out" is the sixth campaign mission in Call of Duty: World at War.
  • "Burn 'Em Out"

    "Relentless" is the seventh campaign mission in Call of Duty: World at War.
  • Dulag IIIA

    "Dulag IIIA" is the eigth campaign mission in Call of Duty. Gerald Ingram was transferred to Dulag IIIA shortly before Price was rescued. Cpt. Foley then hatches a plan to rescue the Major. As Martin, the player must take a squad and rescue Ingram within ten minutes before reinforcements can lock down the camp.
  • Battleship Tirpitz

    "Battleship Tirpitz" is the fourteenth campaign mission in Call of Duty. The player starts as Sgt. Evans, and has been ordered to infiltrate the Tirpitz, plant charges, destroy the AA radar, and grab the naval log in preparation of RAF bombing raids on the ship.
  • Approaching Hill 400

    "Approaching Hill 400" is the twenty-fourth level in Call of Duty 2.
  • Rangers Lead The Way

    "Rangers Lead The Way" is the twenty-fifth level in Call of Duty 2.
  • The Battle For Hill 400

    "The Battle For Hill 400" is the twenty-sixth campiagn mission in Call of Duty 2.
  • Festung Recogne

    "Festung Recogne" (Fortress Recogne) is the twenty-fourth campaign mission in Call of Duty. The player, as Pvt. Martin, must raid two bunkers and collect whatever documents the enemy has inside.
  • Warsaw Factory

    "Warsaw Factory" is the twentieth campaign mission in Call of Duty. The player's orders are to capture a tank facility in Warsaw, Poland, before the main invasion force can arrive.
  • Warsaw Railyard

    "Warsaw Railyard" is the twenty-first campaign mission in Call of Duty. After securing the tank facility, the player must exit the factory complex.
  • Oder River Town

    "Oder River Town" is the twenty-third campaign mission in Call of Duty. The player must now secure the western part of the town the player headed into and eliminate enemy troops, tanks, and anti-tank defences.
  • Oder River Country

    "Oder River Country" is the twenty-second campaign mission in Call of Duty. Alexei Ivanovich Voronin, (the player) has just been transferred to the 2nd Guards Tank Division due to a shortage of experienced crew members required to man a new T-34 model (five required per tank). The objectives are to break through the German defence on the Oder River and reach a town and clear it of German infantry and artillery implacements.
  • V-2 Rocket Site

    "V-2 Rocket Site" is the twenty-fifth campaign mission in Call of Duty. After recieving infomation that the Americans have found intel on a V-2 launch site, SOE gives Evans, Walters, and several other members of the SAS an assignment to destroy three V-2 Rockets at Batterie #445.
  • Crossing The Rhine

    "Crossing The Rhine" is the twenty-seventh and last level in Call of Duty 2.
  • Black Cats

    "Black Cats" is the eleventh mission in Call of Duty: World at War.
  • Blood And Iron

    "Blood And Iron" is the eighth mission in Call of Duty: World at War's single-player campaign. In this level, the Russians are ready to break through Seelow and and march on to Berlin. Dimitri Petrenko takes control of a Russian OT-34-85 tank, the player starts with a Commissar talking to the player and the other Russian tank crews, however, Reznov guides the player on how to control the tank throughout the level. Start by destroying artillery cannons and German infantry armed with Panzerschreck
  • Their Land, Their Blood

    "Their Land, Their Blood" is the second mission in Call of Duty: World at War in which the player plays as Dimitri Petrenko, and the fifth mission overall. This mission takes place three years after the previous mission, "Vendetta". The scene of Stalingrad is gone and is now replaced with the main setting of Germany. This and the next mission in the Eastern Front campaign will take place at Seelow Heights. This mission and the next one ("Blood And Iron") take place on the push to Berlin.
  • Ring Of Steel

    "Ring Of Steel" is the ninth mission in Call of Duty: World at War. It continues on from the level "Blood And Iron" in which a train full of Soviet troops assaults the surrounding areas and suburbs of the outskirts of Berlin (it is assumed that the train was carrying more troops, but only about 10 Soviet troops fight with Pvt. Dimitri). Half of the fighting takes place in a CQC area, however, the beginning of the fighting takes place outside.
  • Eviction

    "Eviction" is the tenth mission in the Call of Duty: World at War campaign. The player plays as Pvt. Dimitri Petrenko of the Red Army. He fights alongside Viktor Reznov and his comrades.
  • Berlin

    Berlin is the twenty-sixth and final Call of Duty mission. As Alexei Ivanovich Voronin, the player is to push up to the roof of the Reichstag so the victory banner can be raised.
  • Heart Of The Reich

    "Heart Of The Reich" is the fourteenth and penultimate mission in Call of Duty: World at War. The player must now join the other Soviet soldiers to assualt the last defence to defeat the Third Reich, within the Reichstag. The mission starts off with Sgt. Reznov pulling Pvt. Dimitri Petrenko out of the flooded metro and up to the surface level. The player must then get to the Reichstag, destroying the four FlaK 88s protecting it, and then enter and assault the building.
  • Downfall

    "Downfall" is the last mission in the Call of Duty: World at War campaign and also the last in the Eastern Front segment of the campaign.
  • Blowtorch & Corkscrew

    "Blowtorch & Corkscrew" is the twelfth campaign mission in Call of Duty: World at War.
  • Breaking Point

    "Breaking Point" is the thirteenth mission in Call of Duty: World at War. It takes place in and around Shuri Castle on Okinawa Island, Japan. It is the last mission in the Pacific theater.
  • Project Nova

    "Project Nova" is the eigth (chronogically the first) campaign mission featured in Call of Duty: Black Ops. It is a flashback mission that details the events which lead up to Viktor Reznov's incarceration in Vorkuta and the death of a familiar character from Call of Duty: World At War.
  • Operation 40

    "Operation 40" is the first campaign mission in Call of Duty: Black Ops. This mission introduces the player to most of the story's main characters. The mission takes place in Santa Maria, Cuba, as Mason, Wodds and Bowman attempt to assasinate Cuba's notorious dictator, Fidel Castro as the Bay of Pigs invasion is taking place, under the orders of the United States.
  • Vorkuta

    "Vorkuta" is the second campaign mission featured in Call of Duty: Black Ops. The player controls the main protagonist Mason as he attempts to escape the Russian labor camp, Vorkuta, with assistance from Reznov and the prisoners of the labor camp.
  • U.S.D.D.

    "U.S.D.D." (United States Department of Defence) is the third campaign mission in Call of Duty: Black Ops. It is similar to "The Coup" of Call of Duty 4: Modern Warfare because they are both mainly cinematic levels and presidents are involved, with pistols aimed at them. The mission takes place at the Pentagon after Alex Mason escapes from Vorkuta.
  • Executive Order

    "Executive Order" is the fourth campaign mission in Call of Duty: Black Ops, set in Baikonur, USSR. The player controls Alex Mason, whilst carrying out a mission in a cosmodrome facility. The misssion takes place after "U.S.D.D.".
  • S.O.G.

    "S.O.G." is the fifth campaign mission in Call of Duty: Black Ops.
  • The Defector

    "The Defector" is the sixth campaign mission in Call of Duty: Black Ops.
  • Numbers

    "Numbers" is the seventh campaign mission in Call of Duty: Black Ops. The setting of this map is also featured in the First Strike map pack. A thunderstorm and heavy rain set the tone for this level.
  • Victor Charlie

    "Victor Charlie" (Viet Cong) is the ninth campaign mission in Call of Duty: Black Ops.
    The mission involves investigating for signs of Russian presence, who are believed to be providing support for their North Vietnamese allies.
  • Crash Site

    "Crash Site" is the tenth campaign mission in Call of Duty: Black Ops. The player controls Alex Mason as his SOG unit attempt to find a crashed Soviet cargo plane containing Nova 6.
  • WMD

    "WMD" is the eleventh campaign mission in Call of Duty: Black Ops set in Mount Yamantau, where Kilo is told to find codename Nova-6.
  • Payback

    "Payback" is the twelfth campaign mission in Call of Duty: Black Ops set in Laos. In this mission, the player operates a Mi-24 Hind, in order to find Kravchenko's compound and kill him. Although the player has full control of horizontal movement, they cannot control vertical movement.
  • Rebirth

    "Rebirth" is the thirteenth campaign mission of Call of Duty: Black Ops.
  • Revelations

    "Revelations" is the fourteenth and penultimate campaign mission in Call of Duty: Black Ops. The mission is mostly cinematic, similar to "U.S.D.D." earlier in the game.
  • Redemption

    "Redemption" is the fifteenth and final mission of Call Duty: Black Ops. It is set upon a Russian ship, the Rusalka, and has Mason and Hudson attempting to stop Nova 6 from being unleashed in the USA.
  • Pyrrhic Victory

    "Pyrric Victory" is the first campaign mission in Call of Duty: Black Ops II, and the first set in the 1980's. In this mission, Alex Mason is called out of retirement by Jason Hudson to rescue their old friend, Frank Woods, who has been captured by Raul Menendez in Angola during that country's brutal civil war.
  • Old Wounds

    "Old Wounds" is the third campaign mission in Call of Duty: Black Ops II, and the second 1980's mission. The player takes control of Alex Mason, who helps fend off a Russian attack on a Mujahideen compound in Afghanistan.
  • Time And Fate

    "Time And Fate" is the fourth mission in the Call of Duty: Black Ops II single-player campaign and the third 1980's mission. In this mission, the player controls Alex Mason as he joins Hudson and the Panamanian Defence Forces in a raid of Menendez's mansion. In the earlier part of the mission, the player also controls Raul Menendez at the time of the raid and as he attempts to save his sister, Josefina.
  • Suffer With Me

    "Suffer With Me" is the seventh mission in the Call of Duty: Black Ops II campaign, where Frank Woods and Alex Mason are tasked to capture Manuel Noreiega and destroy his reputation in order to get closer to capturing Raul Menendez. It is the fourth and final mission set in the 1980's.
  • All Ghillied Up

    "All Ghillied Up" is the thirteenth mission of Call of Duty 4: Modern Warfare. This is a flashback of one of Captain Price's earlier missions as a Lieutenant. He and Captain MacMillan must sneak to a vantage point in a hotel to assasinate Imran Zakhaev. Chronoligically, it is the first mission of the game and the series.
  • One Shot, One Kill

    "One Shot, One Kill" is the fourteenth mission of Call of Duty 4: Modern Warfare, and is part two of Captain Price's flashback to Pripyat. It takes place 3 days after the events of "All Ghillied Up". It sees Lieutenant Price and Captain MacMillan snipe Imran Zakhaev and then escape from Pripyat. It also appears in a flashback during Call of Duty: Modern Warfare 3, when playable character Yuri witnesses the assasination attempt by Price and MacMillan, and the rescue of Imran Zakhaev by Makarov.
  • F.N.G.

    "F.N.G." (Fucking New Guy) is the first mission in Call of Duty 4: Modern Warfare, or in other words the training mission for Call of Duty 4. It serves as a tutorial to teach players basic gameplay mechanics, and introduces two of the game's major characters, "Soap" MacTavish and Captain Price. When Gaz is introducing "Soap" MacTavish to Captain Price, he introduces him as the F.N.G.. "F.N.G." is an informal military acronym and stands for "Fucking New Guy". It is used to denote a soldier who ha
  • Crew Expendable

    "Crew Expendable" is the second mission in Call of Duty 4: Modern Warfare, and the first mission in which the player encounters enemies. It sees the player control SAS trooper John "Soap" MacTavish to retrieve a package on an Estonian Freighter.
  • The Coup

    "The Coup" is the third level in Call of Duty 4: Modern Warfare. It is mainly a cinematic level that sees the player take control of President Yasir Al-Fulani, who is driven to an arena and then executed by Khaled Al-Asad.
  • Hunted

    "Hunted" is the seventh level in Call of Duty 4: Modern Warfare. It goes through Captain Price's squad getting shot down in Western Russia and having to make their way through fields until an AC-130 gunship arrives.
  • Blackout

    "Blackout" is the fourth mission in Call of Duty 4: Modern Warfare. Taking place the day after Khaled Al-Asad's coup in the Arabian Peninsula, this mission sees the Special Air Service team, led by Captain Price, joining forces with Russian Loyalist troops in the Caucasus Mountains to rescue a Russian informant and liberate an Ultranationalist-controlled village.
  • Charlie Don't Surf

    "Charlie Don't Surf" is the fifth mission in Call of Duty 4: Modern Warfare. Giving the player control of USMC Sergeant Paul Jackson for the first time in the game, this mission sees Jackson and the 1st Force Recon Marines involved in a hard-hitting raid against an Arabian coastal town in order to capture Khaled Al-Asad.
  • Death From Above

    "Death From Above" is the eigth mission in Call of Duty 4: Modern Warfare. It sees the player control an AC-130 and support Captain Price's team, until they reach the extraction point.
  • The Bog

    "The Bog" is the sixth level in Call of Duty 4: Modern Warfare. In this level Lt. Vasquez's squad fight to reach and protect a diabled M1A2 Abrams tank.
  • Aftermath

    "Aftermath" is the eleventh level of Call of Duty 4: Modern Warfare. It sees the player controlling the American protaganist Sgt. Paul Jackson crawling around the crash site. Jackson eventually collapses and dies. This mission holds no objective significance as it chronicles Sgt. Jackson's death.
  • War Pig

    "War Pig" is the ninth campaign mission in Call of Duty 4: Modern Warfare. The player takes control of Paul Jackson who along with the other marines from Lt. Vasquez's squad try to escort War Pig through enemy territory.
  • Shock And Awe

    "Shock And Awe" is the tenth campaign mission of Call of Duty 4: Modern Warfare. It is the penultimate mission of Act I in which the player controls Sgt. Paul Jackson and sees the player attempting to capture Al-Asad in his capital city. It also appears in a flashback scene during Call of Duty: Modern Warfare 3, when player-character Yuri witnesses Makarov's order to detonate the nuke. The event is mentioned in Call of Duty: Modern Warfare 2 by General Shepherd.
  • Safehouse

    "Safehouse" is the twelfth mission of Call of Duty 4: Modern Warfare and the first mission of Act II. It sees Captain Price's team working with the Russian Loyalists to capture Khaled Al-Asad in his safehouse in Azerbaijan.
  • Heat

    "Heat" is the fifteenth campaign mission of Call of Duty 4: Modern Warfare. In gameplay, it's both a redux and a reversal of Safehouse, while in the story it is the SAS team's fight to survive against Imran Zakhaev's supporters after the capture (and execution) of Khaled Al-Asad.
  • The Sins Of The Father

    "The Sins Of Ther Father" is the sixteenth campaign mission of Call of Duty 4: Modern Warfare, in which the main character must chase down Viktor Zakhaev, the son of Imran Zakhaev.
  • All In

    "All In" is the eighteenth campaign mission of Call of Duty 4: Modern Warfare. It chronicles a joint operation between the SAS and the U.S. Marine Corp in which they must fight their way to the ICBM silo that Zakhaev had just launched missiles from, in order to abort them.
  • No Fighting In The War Room

    "No Fighting In The War Room" is the nineteenth campaign mission of Call of Duty 4: Modern Warfare in which SAS/Marine forces infiltrate a missile control silo taken over by Russian Ultranationalists.
  • Game Over

    "Game Over" is the twentieth and final campiagn mission of Call of Duty 4: Modern Warfare. It sees Captain Price's squad attempting to escape the silo and reach the evacuation site.
  • Ultimatum

    "Ultimatum" is the seventeenth campaign mission of Call of Duty 4: Modern Warfare, where Captain Price and his team have to knock out a Power Station in order to get to the ICBM Launch Facility with the help of Staff Sergeant Griggs, who was captured earlier by Ultranationalist forces.
  • Mile High Club

    "Mile High Club" is a bonus campaign level of Call of Duty 4: Modern Warfare; this epilogue mission is unrelated to the storyline of the game's campaign. To play the bonus mission, the player must complete the mission "Game Over" and watch the credits until the end, or quit the credits and go to the Mission Select menu or this level can be unlocked by a cheatcode.
    Infinity Ward has stated that the Special Ops missions in Call of Duty: Modern Warfare 2 were inspired by this mission.
    According to
  • S.S.D.D.

    "S.S.D.D." (Same Shit, Different Day) is the first mission of Call of Duty: Modern Warfare 2. It serves as a tutorial to teach players basic gameplay mechanics and controls.
  • Team Player

    "Team Player" is the second mission of Call of Duty: Modern Warfare 2. With BCT-One trapped in a terrorist-held city, the Rangers of Hunter 2 mobilise to rescue the stranded unit. After calling in an airstrike, the Rangers move into the city to mop up any present OpFor and secure BCT-One.
  • Cliffhanger

    "Cliffhanger" is the third campaign mission of Call of Duty: Modern Warfare 2. Captain John 'Soap' MacTavish and Sgt. Gary 'Roach' Sanderson of Task Force 141 must infiltrate a Russian airbase in the cold mountains of Kazakhstan. There, they must revover a module from a downed satellite before the Russians can make use of its infomation and abilities.
  • No Russian

    "No Russian" is the fourth mission of Call of Duty: Modern Warfare 2. The mission takes place in Zakhaev International Airport. The mission sees the player take part in a massacre of hundreds of civilians, and made Call of Duty: Modern Warfare 2 one of most controversial games to date. It also appears in a flashback during Call of Duty: Modern Warfare 3, when player-character Yuri tries to stop Makarov.
  • Takedown

    "Takedown" is the fifth campaign mission of Call of Duty: Modern Warfare 2. In the aftermath of "No Russian", Task Force 141 finds evidence of the lead person that the terrorists are working for and are assigned to Rio de Janeiro, Brazil, to capture an associate of Vladimir Makarov: Alejandro Rojas, an arms dealer protected by the local militia. Initially unaware of his location, Task Force 141 eventually gains infomation on Rojas's whereabouts and move in to take him down by capturing Rojas' as
  • Wolverines!

    "Wolverines!" is the sixth campaign mission of Call of Duty: Modern Warfare 2. Although Task Force 141 succesfully recovered the ACS module, they were too late. With the hacked module, the Russians declared war by launching a surprise invasion of the United States, catching the Americans completely off guard. With little time to organise a strategy, Rangers from the 1st Battalion, 75th Ranger Regiment immediately gear up to secure a HVI, codename: Raptor.
  • Exodus

    "Exodus" is the eigth mission of Call of Duty: Modern Warfare 2. The player takes control of Pvt. James Ramirez, who must follow Foley and the team to mop up any enemy resistance with the help of a Stryker, 'Honey Badger', take out anti-aircraft batteries with the help of 'Honey Badger', get intel from a HVI and then evacuate him on 4677 Brookmere Road.
  • The Hornet's Nest

    "The Hornet's Nest" is the seventh mission of Call of Duty: Modern Warfare 2. Following the capture and interrogation of Alejandro Rojas, US forces have been banned from entering Brazilian airspace due to the destruction, forcing Captain MacTavish to call for outside help from Nikolai. The player controls Sgt. Gary 'Roach' Sanderson as he and Task Force 141 escape the Favela through a market to reach Nikolai's Pave Low.
  • Contingency

    "Contingency" is the twelfth mission of Call of Duty: Modern Warfare 2.
  • Whiskey Hotel

    "Whiskey Hotel" (White House) is the fourteenth mission of Call of Duty: Modern Warfare 2. This level is the final mission where James Ramirez is playable, and the final appearance of Sgt. Foley and Cpl. Dunn in Call of Duty: Modern Warfare 2. It is also the final appearance of the trio in the series.
  • The Only Easy Day... Was Yesterday

    "The Only Easy Day... Was Yesterday" is the ninth mission of Call of Duty: Modern Warfare 2. The player controls Gary 'Roach' Sanderson. The objective of the mission is to eliminate hostiles and rescue three rooms full of hostages on an oil rig being used as a SAM site in order to allow Task Force 141 to infiltrate The Gulag and extract Prisoner #627.
  • The Gulag

    "The Gulag" is the tenth mission of Call of Duty: Modern Warfare 2. The player takes the role of Gary 'Roach' Sanderson as he and the rest of Task Force 141 storm the gulag, an old Russian prison, to rescue Prisoner #627. This mission is phase two of "The Only Easy Day... Was Yesterday".
  • Of Their Own Accord

    "Of Their Own Accord" is the eleventh campaign mission in Call of Duty: Modern Warfare 2.
  • Second Sun

    "Second Sun" is the thirteenth campaign mission of Call of Duty: Modern Warfare 2.
  • The Enemy Of My Enemy

    "The Enemy Of My Enemy" is the sixteenth mission of Call of Duty: Modern Warfare 2, during which the player controls Captain John 'Soap' MacTavish during the battle in the airplane boneyard.
  • Loose Ends

    "Loose Ends" is the fifteenth mission of Call of Duty: Modern Warfare 2. This is the last level the player plays as Gary 'Roach' Sanderson, and also the last level the player sees Ghost alive. This level has become infamous among fans, since it sees the death of two key protagonists in Call of Duty: Modern Warfare 2, and it also shows where General Shepherd betrays his allies.
  • Endgame

    "Endgame" is the eighteenth and final mission of Call of Duty: Modern Warfare 2. The objective is to kill the rogue General Shepherd before he escapes Afghanistan. The player takes control of John 'Soap' MacTavish along with the assistance of his superior, Cpt. John Price.
  • Just Like Old Times

    "Just Like Old Times" is the seventeenth mission of Call of Duty: Modern Warfare 2. With most of Task Force 141 eliminated and nearly out of allies that they can trust, Captain Price and Captain MacTavish resolve there is nothing left to do but neutralise General Shepherd. Now labelled war criminals and wanted fugitives, the duo embark on a suicide mission to infiltrate Shadow Company's command base with one goal only: Kill Shepherd.
  • Persona Non Grata

    "Persona Non Grata" is the fourth mission of Call of Duty: Modern Warfare 3. The player assumes the role of Yuri. This level is set right after "Endgame". The main objective is to evacuate the wounded Soap to Nikolai's chopper. At first they shoot their way towards a weapon cache where Yuri will be operating a UGV (Unmanned Ground Vehicle) which will be used to clear a path a to the helicopter where Yuri is left behind, but eventually gets to the chopper after nearly drowning in a river.
  • Black Tuesday

    "Black Tuesday" is the second mission of Call of Duty: Modern Warfare 3. The player takes control of Derek 'Frost' Westbrook, a Delta Force operator in New York. The objective of the mission is to destroy a Russian radio/microwave jammer placed on the Stock Exchange. Once the jammer is destroyed, the player will be extracted by a Black Hawk and must duel against Russian helicopters to reach New York Harbour, the location of the next mission.
  • Prologue

    "Prologue" is a short, cinematic cut-scene featured in Call of Duty: Modern Warfare 3. It is the continuing clip from the mission "Endgame", from Call of Duty: Modern Warfare 2. The mission starts out with Captain John Price and Nikolai trying to extract Soap to a safehouse located in Northern India, while searching for medical help, after killing General Shepherd. The player takes control of John 'Soap' MacTavish.
  • Hunter Killer

    "Hunter Killer" is the third mission of Call of Duty: Modern Warfare 3. The player takes on the role of Sgt. Derek 'Frost' Westbrook, as he and his squad infiltrate a Russian Oscar II-class SSGN and launch the submarine's cruise missiles against it's own fleet to cripple it. Later, the player and other team members make their escape from the submarine on Zodiac watercraft as the launched missiles begin to bombard the Russian ships in the area, before escaping in a CH-46 Sea Knight.
  • Turbulence

    "Turbulence" is the fifth mission of Call of Duty: Modern Warfare 3. The player starts off as Andrei Harkov, an FSO agent, on a plane with the Russian President, Boris Vorshevsky, speaking to his daughter about the peace conference in Hamburg.
  • Back On The Grid

    "Back On The Grid" is the sixth mission of Call of Duty: Modern Warfare 3. The player takes control of Yuri as he, Price, and Soap go in search for cargo belonging to Makarov.
  • Davis Family Vacation

    "Davis Family Vacation" is the eighth mission of Call of Duty: Modern Warfare 3 that takes place after "Mind The Gap".
  • Mind The Gap

    "Mind The Gap" is the seventh mission of Call of Duty: Modern Warfare 3. The player takes control of Marcus Burns, an SAS Commando in London.
  • Goalpost

    "Goalpost" is the ninth mission of Call of Duty: Modern Warfare 3. The level takes place in Hamburg, Germany. The player controls Derek 'Frost' Westbrook throughout this mission. The primary objective is to secure the Vice President from being a hostage.
  • Return To Sender

    "Return To Sender" is the tenth mission of Call of Duty: Modern Warfare 3. The player controls Yuri as he, Soap, and Price search for Waraabe, a man involved in distributing the chemical that caused the chemical attacks on Europe. The mission takes place in Somalia.
  • Bag And Drag

    "Bag And Drag" is the eleventh mission of Call of Duty: Modern Warfare 3. It involves Frost along with other Delta Force operatives in Paris with the co-operation of the GIGN chasing down Volk, Makarov's bomb maker.
  • Iron Lady

    "Iron Lady" is the twelfth mission of Call of Duty: Modern Warfare 3. It takes place in Paris, where the player mans the guns of an AC-130, similar to the Call of Duty 4: Modern Warfare mission "Death From Above". The player toggles between Derek 'Frost' Westbrook and the AC-130 gunner in this mission.
  • Eye Of The Storm

    "Eye Of The Storm" is the thirteenth mission of Call of Duty: Modern Warfare 3. The player controls Yuri as he and Soap stealthily move through Prague as they help the resistance until they get to a tower, where they will provide support for Price in the next mission, "Blood Brothers".
  • Blood Brothers

    "Blood Brothers" is the fourteenth mission of Call of Duty: Modern Warfare 3. This is arguably the most key level as it sees the deaths of John 'Soap' MacTavish and Kamarov. Makarov's involvement is revealed, for example in Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2, in which Yuri's knowledge of him is known, such as in the missions "One Shot, One Kill", "Shock And Awe", and "No Russian". It also reveals the circumstances of Zakhaev's survival.
  • Stronghold

    "Stronghold" is the fifteenth mission of Call of Duty: Modern Warfare 3. The mission takes place shortly after "Blood Brothers", at a castle near Prague. In this mission the player plays as Yuri. Price and Yuri assault a castle that is and has recently been used by the Russians as an advance firebase. The main objective is to learn the location of Vladimir Makarov.
  • Scorched Earth

    "Scorched Earth" is the sixteenth mission of Call of Duty: Modern Warfare 3. The mision takes place in Berlin, Germany, as Delta Force is assigned to rescue the Russian President's daughter from the impending attack from the Ultranationalists. Delta is supported by a column of German tanks from the Bundeswehr.
  • Down The Rabbit Hole

    "Down The Rabbit Hole" is the seventeenth mission of Call of Duty: Modern Warfare 3. This mission is about Delta Force cooperating with Task Force 141 to save the President of Russia, Boris Vorshevsky, and his daughter from a diamond mine.
  • Dust To Dust

    "Dust To Dust" is the eighteenth and final mission of Call of Duty: Modern Warfare 3 and is also the final mission of the Modern Warfare series. The player starts out in Juggernaut armour, and takes the role of John Price, attempting to kill Makarov for vengeance.
  • Celerium

    "Celerium" is the second campaign mission in Call of Duty: Black Ops II where JSOC investigates a military compound filled with Cordis Die agents in the hopes of learning what Raul Menendez is planning. It is the first mission set in the year 2025.
  • Strikeforce Tutorial

    "Strikeforce Tutorial" is the optional training mission of the Strikeforce part of the campaign. This mission is available after completing "Old Wounds". The mission's purpose is to teach the player the basics of Strikeforce and its abilities.
  • FOB Spectre

    "FOB Spectre" (Forward Operating Base) is the first Strikeforce mission in the Call of Duty: Black Ops II campaign. This mission is made available after completing "Old Wounds", and it is mandatory for the player to complete this mission before proceeding on with the single-player campaign.
  • Fallen Angel

    "Fallen Angel" is the fifth mission in the Call of Duty: Black Ops II single-player campaign. It involves the player taking control of David Mason as he attempts to infiltrate Anthem, one of Raul Menendez's strongholds, to gather any intel he can on Raul Menendez by tapping in on his conversations.
  • Shipwreck

    "Shipwreck" is the second Strikeforce mission in the Call of Duty: Black Ops II single-player campaign.
  • I.E.D.

    "I.E.D." (Improvised Explosive Device) is the third Strikeforce mission in the Call of Duty: Black Ops II campaign. It involves defending the Afghan President from the SDC invasion.
  • Karma

    "Karma" is the sixth mission in the Call of Duty: Black Ops II single-player campaign. The player takes control of David Mason as he, along with Harper and Salazar infiltrate Colossus, a high-end exotic island getaway, to find out about 'Karma' and its connection to Menendez's plans.
  • Second Chance

    "Second Chance" is the fourth Strikeforce mission in Call of Duty: Black Ops II. This mission is only available should the player fail to save Chloe Lynch during the events of "Karma", and is only available before the player starts "Suffer With Me".
  • Dispatch

    "Dispatch" is the fifth and final Strikeforce mission in the Call of Duty: Black Ops II campaign. It becomes available after completing 4 Strikeforce missions and "Suffer With Me". The mission involves killing Tian Zhao before the SDC can invade Russia.
  • Achilles' Veil

    "Achilles' Veil" is the eighth campaign mission in the Call of Duty: Black Ops II single player campaign. It involves Farid infiltrating as a Cordis Die agent and gaining Menendez's trust in order to get a chance to capture him along with support from the JSOC.
  • Odysseus

    "Odysseus" is the ninth mission in Call of Duty: Black Ops II that takes place on the U.S.S. Barrack Obama. After capturing Raul Menendez the ship comes under attack.
  • Judgement Day

    "Judgement Day" is the eleventh and final campaign mission for Call of Duty: Black Ops II. This mission has players, as David Mason, leading soldiers from countries across the world in a massive assault on a Haitian Facility where they believe the US drone fleet is being controlled from.
  • Cordis Die

    "Cordis Die" is the tenth and penultimate mission in Call of Duty: Black Ops II. The mission criteria consists of the player controlling primary protagonist, David Mason as he escorts the president through a war-torn downtown Los Angeles by using SAM Turrets, Dragonfires and FA38s to his advantage.